sketching and offset path tests

a couple of old tricks I wanted to share, one is a simple way to offset paths, but only works with lots of points... the other is related, it's like a dumb version of harmony -the drawing webapp- only that with vectors; please read tooltips on this one! I guess you guys may have tried this kind of stuff before when playing with the freehand node?

  1. The offset path trick is really neat!

    I've attached the images in PNG so viewers see the pictures (the forum doesn't support PDF).

  2. Thanks, i´m having a lot of fun a discovering the potentialities for me as
    an Visual artist, thank you again

  3. cool! then be sure to try harmony... and share some png if you want, you could even connect a frame node to the slice1 size port and export as mp4

    update: my try on exporting as an animation

    sketch.mp4 - 850kb > https://www.dropbox.com/s/6ifgv8tjmkzlr1d/a%20sketch.mp4?dl=1
    sketch.ndbx - 75kb > https://www.dropbox.com/s/i6wkdwj84ogzyv8/a%20sketch.ndbx?dl=1

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