generate/filter nodes

gustaf's Avatar


06 Jan, 2014 12:12 PM

Happy new year!

Cant find any information what separates these nodes from the vanilla empty node?


  1. Support Staff 1 Posted by Frederik De Ble... on 06 Jan, 2014 12:21 PM

    Frederik De Bleser's Avatar

    generate and filter are template nodes that can be used when building your own geometry-related nodes. The default node (called "node") is used for general-purpose operations, such as math or string nodes.


    • Sets the output type to geometry.


    • Extends from the generate node.
    • Has one input port, shape, that takes geometry data.

    You can see the definition of the nodes in the corevector source.

  2. 2 Posted by gustaf on 06 Jan, 2014 06:24 PM

    gustaf's Avatar

    so apart from having some extra presets on the input and output ports they do the same thing?

  3. Support Staff 3 Posted by Frederik De Ble... on 06 Jan, 2014 06:59 PM

    Frederik De Bleser's Avatar

    Yes, they have the same core functionality. The general idea is that if you write nodes that manipulate geometry, you extend from generate or filter. Otherwise, extend from core.node.

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