ged's Avatar


02 Feb, 2013 03:05 PM

i play with cnc and generative design.
1. Has anyone considered making a html5 / canvas based client for the iDE aspects? Would be easy to do, but only if the code is client / server.
2. 3D. Would be fantastic and quite easy to extend this to handle 3d using webGL.
" threejs" handles all the complexity, and the data coming out of NodeBox could easily be hooked up to a web socket to push it out to the html5 webgl canvas

Is there any interest is this ? is where i work.



  1. Support Staff 1 Posted by Frederik De Ble... on 05 Feb, 2013 10:39 AM

    Frederik De Bleser's Avatar


    1. The NodeBox node kernel could run on the server, but we need a way to send the graphics over. We're rewriting the graphics engine which would make this possible using SVG. Unfortunately I can't give you a time estimate.
    2. We don't have any experience with 3D in the group. If people are interested we can work with them to see if connecting it to 3D renderers is feasible. Even so, it would make more sense to do this on the desktop, as NodeBox is a desktop application.
  2. 2 Posted by gedw99 on 05 Feb, 2013 01:10 PM

    gedw99's Avatar


    1. SVG is great. Have you also considered a JSON stream. This will
    allow anyone to just take it and update the browser SVG or canvas 2D
    or 3D
    SVG is MUCH slower than Canvas !
    SVG also does not allow decent binding and interaction.
    Really suggest you just push JSON to the browser and provide a basic
    SVG and canvas
    use three.js for this. Its works very well and is easy. Google for three.js

    2. Desktop is all well and good for some.
    doing it in browser is what we prefer because we can then run it as a
    web application for a desktop application
    see brackets and node to see how this is done. its very easy

  3. Frederik De Bleser closed this discussion on 24 Apr, 2013 09:31 AM.

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