Some weirdness with nodebox opengl
I made something with nodebox opengl the other day and it worked fine.
Since then I may have updated, my virtualenv, but various things have broken .. background() - is only covering a small square - also the images that were covering the whole of my canvas now seem to be offset.
screenshots - the tiny black square was made with 'background'
https://imgur.com/a/N9BF5
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1 Posted by Stuart Axon on 14 Nov, 2015 06:48 PM
OS is Ubuntu 15.10, 64 bit, NBGL is running in a virtualenv. Graphics driver is optimus (nvidia proprietary + intel)
2 Posted by Stuart Axon on 16 Nov, 2015 10:24 AM
DOH - turns out I had badly patched pyglet, which had broken everything - so there is no problem really :)
Support Staff 3 Posted by Frederik De Ble... on 16 Nov, 2015 02:28 PM
OK Thanks for debugging this yourself!
Frederik De Bleser closed this discussion on 16 Nov, 2015 02:28 PM.