Creating a canvas Node
Is it possible to create a Node that uses canvasHeight & canvasWidth? I'm trying to create a background node.
thanks
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Support Staff 1 Posted by Frederik De Ble... on 23 Jul, 2014 08:30 AM
Yes, it is. We've built in a way to gain access to the rendering context. There, you can access data on the current document (called the NodeLibrary internally).
So you could create a node with one part called "context" of (custom) type "context". This will take in a NodeContext. Then you can write something like this (in Python):
Hope this helps,
F