Creating a canvas Node

MikeMike's Avatar


16 Jul, 2014 10:52 PM

Is it possible to create a Node that uses canvasHeight & canvasWidth? I'm trying to create a background node.


  1. Support Staff 1 Posted by Frederik De Ble... on 23 Jul, 2014 08:30 AM

    Frederik De Bleser's Avatar

    Yes, it is. We've built in a way to gain access to the rendering context. There, you can access data on the current document (called the NodeLibrary internally).

    So you could create a node with one part called "context" of (custom) type "context". This will take in a NodeContext. Then you can write something like this (in Python):

    def cook(context):
        library = context.nodeLibrary
        width = float(library.getProperty("canvasWidth"))
        height = float(library.getProperty("canvasWidth")) 
        # Do whatever you want with width / height

    Hope this helps,


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