Wave Node, dropped the frame input?
Just wanted to work on some animations in the newest release, is
it possible that you dropped the frame input for the wave node?
Or did anything how animation works change in general?
now from Darmstadt again
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1 Posted by Jan on 29 Dec, 2012 03:03 PM
ah, well, just use the offset — allright, resolved it myself...
yet, you might want to update the documentation about it : )
2 Posted by diki on 29 Dec, 2012 04:21 PM
I think that animation now works by using the new Frame node (which
outputs the current frame);
you can hook it up to the Wave's Offset input.
Support Staff 3 Posted by lievenmenschaer... on 08 Jan, 2013 10:07 AM
from the node reference:
Offset: The temporal offset of the wave.
lievenmenschaert closed this discussion on 08 Jan, 2013 10:07 AM.
lievenmenschaert re-opened this discussion on 08 Jan, 2013 10:09 AM
lievenmenschaert closed this discussion on 08 Jan, 2013 10:20 AM.